Dimensional
Just published my first ever game for iOS.
It's called Dimensional.
It's a simple-looking endless shoot'em'up game that becomes harder with every second. I made it to support MFi extended game controllers to play.
i'd love to see my game on this site and hear any criticism from you!
Awesome, looks great! I added it to the list, I'll give it a play later today 😊
Hi, Just tried your game,
Not want to be too critical but If you can fix the jerky scrolling & make the bullet firing more smooth, i think you could be onto a winner.
The Controller input is done well, just think those 2 points above need work to improve the gaming experience.
Last edited by MFiGamer (Jun 05 1:12 AM)
MFiGamer wrote:
If you can fix the jerky scrolling & make the bullet firing more smooth
Hello.
What device are you playing on?
I've tested it on iPad 2 and it worked perfectly.
The game runs on SpriteKit and has very simple graphics, there is nowhere to go in terms of performance.
Though, sometimes even on my iPad mini 2 it works awful and I have to reboot the device.
Could you try it and text me back if it worked? I need to know if it's an iOS problem.
Thanks for the feedback.
Last edited by ysoftware (Jun 05 2:00 AM)
ysoftware wrote:
MFiGamer wrote:
If you can fix the jerky scrolling & make the bullet firing more smooth
Hello.
What device are you playing on?
I've tested it on iPad 2 and it worked perfectly.The game runs on SpriteKit, there is nowhere to go in terms of performance.
Though, sometimes even on my iPad mini 2 it works awful and I have to reboot the device.
Could you try it and text me back if it worked? I need to know if it's an iOS problem.
Thanks for the feedback.
Hi i was initially testing in iPad Air, which was really jerky, however after doing a reboot, its working fine now, so probably a memory thing.
Also tested on iPhone5s / iPhone6 & iPod Touch 5th Gen all working good with the Game controllers i tested: HORIPad,MadCatz C.T.R.L.i Steelseries Stratus, MOGA Rebel & MOGA Ace power.
I also noticed you are supporting "Controller Forwarding" so it can be a little temperamental on MOGA Rebel & Steelseries Status, IE it sometimes disconnects.
Last edited by MFiGamer (Jun 05 2:27 AM)
MFiGamer wrote:
I also noticed you are supporting "Controller Forwarding" so it can be a little temperamental on MOGA Rebel & Steelseries Status, IE it sometimes disconnects.
I actually have no idea what "Controller Forwarding" is 😄
I didn't implement anything like this. Should I remove it?
I tested on Steelseries Stratus since it's the only MFi controller I can buy in my country and it didn't disconnect.
Last edited by ysoftware (Jun 05 2:33 AM)
ysoftware wrote:
MFiGamer wrote:
I also noticed you are supporting "Controller Forwarding" so it can be a little temperamental on MOGA Rebel & Steelseries Status, IE it sometimes disconnects.
I actually have no idea what "Controller Forwarding" is 😄
I didn't implement anything like this. Should I remove it?I tested on Steelseries Stratus since it's the only MFi controller I can buy in my country and it didn't disconnect.
Controller Forwarding is automatically setup in iOS8 (if you do nothing to stop it) there are work-arounds to avoid it.
Here's how to see if a game is using it.
1: Both iOS Devices must be on the same Wifi Network & logged into the same iCloud Account.
2: Both iOS Devices running iOS 8.1 (beta) or higher.
3: Bluetooth must be turned on on both iOS Devices.
4:Connect an MFi controller to iOS Device 1. (Eg.. a MOGA ACE to an iPhone)
5:Launch a compatible Game on iOS Device 2 (Eg..Aztec Antics on an iPad Air)
6:On Device 1 open lock screen, a small + Dpad icon appears on the bottom left corner, swipe up from the icon to "Forward" the controller to Device 2's Game
If no icon appears on Device 1 it means the game that was launched on iOS Device 2 does not support controller forwarding
..
However i wouldn't worry too much about it.
MFiGamer wrote:
However i wouldn't worry too much about it.
Thanks for the info.
Admin, I think you should specify that my game supports extended game controller only. Thanks.
ysoftware wrote:
Admin, I think you should specify that my game supports extended game controller only. Thanks.
Updated now 😉